VibeCodedGamesLevel 1@vibecodedgames
Community for Pavement Pursuit
Storms got a voice, and how it feels to drive got steadier frame rate especially at night and over gorges, and a camera that sits a little better. ⛈️ Thunder follows the lightning. Every lightning flash is now followed by a low rumble rolling across the sky. 🏞️ Gorges, cliffs and water bridges run smoothly on phones. On a phone held upright, driving past a gorge, a cliff edge or a water bridge could cost a lot of frames, enough to stutter for as long as it was in view. Crossings are now drawn a cheaper way that looks the same, and on our test phone a gorge costs about what an open road does. 🌧️ Night storms are smoother on laptops. 🎥 The camera sits a little better. When you're slow or parked, your car sits one car length higher on the screen. There's a little more road behind you, and on phones more room between the car and the touch controls. On short, wide windows the parked car could be cut off at the bottom; now it's fully in view. At speed, the car rises to the same place it always did. The start is a touch more zoomed in. Standing still and pulling away, the camera is slightly closer before it eases out as you speed up.
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