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Fees

What it costs to sell here, in full. Buyers always pay the price shown for the game or asset.

The short version

I take 10% of a sale. The payment processor takes 2.9% + 30¢, which I pass on exactly as charged — I don't mark it up. Both come out of the seller's side, so a buyer paying $10.00 pays $10.00 and nothing more.

Free listings cost nothing at all. A free claim never reaches a payment processor, so there is no fee to charge.

Worked through

A $10.00 sale:

Sale price
$10.00
Platform fee (10%)
−$1.00
Processing (2.9% + 30¢)
−$0.59
You receive
$8.41

At other prices

PricePlatformProcessingYou receive
$5.00−$0.50−$0.45$4.05
$10.00−$1.00−$0.59$8.41
$20.00−$2.00−$0.88$17.12
$50.00−$5.00−$1.75$43.25

Getting paid

  • Minimum price $2.00. Below that the flat part of the processing charge takes most of the sale. Free is always allowed.
  • 14-day hold. Each sale becomes payable 14 days after purchase, so refunds and disputes land before money leaves.
  • $25.00 payout threshold. Balances below this roll into the next run rather than being sent — small payouts cost more to move than they're worth.
  • Refunds. My fee comes back in full. The processing charge generally isn't returned by the processor, so that part stays with the sale.

Spark backing

Backing a project runs on the same structure at 5%, plus processing at cost.

Rates here are the live settings, not a copy — if they change, this page changes with them. Questions? Read the FAQ.